Mackenzie is the Global Startup Evangelist at AWS. His days are spent traveling the globe to meet startups, share their stories, and connect engineering teams together. Every day there are a large number of startups launching on AWS across every imaginable industry. It’s Mackenzie’s mission to find stories of startups that are helping to improve the world and share these stories with a wide audience.
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Prior to joining AWS, Mackenzie was the Head of Technical Operations at Betterment, the world’s largest independent robo-advisor based in NYC which manages over $8B in assets. Mackenzie was a founding engineer and Head of Technical Operations at Oscar Health, an insurance startup also based in NYC, helping to grow the company to over 400+ employees.
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Game development is a highly iterative process with rapidly changing requirements. Many game developers want to maximize the time spent building features and less time configuring servers, managing infrastructure, and mastering scale.
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AWS Serverless provides four key benefits for customers. First, it can help move from idea to market faster, by reducing operational overhead. Second, customers may realize lower costs with serverless by not over-provisioning hardware and software to operate. Third, serverless scales with user activity. Finally, serverless services provide built-in integration, allowing you to focus on your game instead of connecting pieces together.
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For AWS Gaming customers, these benefits allow your teams to spend more time focusing on gameplay and content, instead of undifferentiated tasks such as setting up and maintaining servers and software. This can result in better gameplay and content, and a faster time-to-market.
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